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Imperial Agents

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    • Combat Patrols
      • Inquisitor’s Hand
    • Combat Patrols without 11th-edition rules
    On this page
    • Combat Patrols
      • Inquisitor’s Hand
    • Combat Patrols without 11th-edition rules

    Combat Patrols

    Inquisitor’s Hand

    Box contents 28 models

    Preacher Teguen1 model

    • Preacher Teguen (Ministorum Priest) ×1

    Inquisitor's Hand Vigilant Squad10 models

    • Vigilant with Grenade Launcher, Shotpistol and Gun Stocks ×1
    • Cyber-Mastiff ×1
    • Proctor-Vigilant ×1
    • Vigilant with Shotpistol, Webber and Gun Stocks ×1
    • Vigilant with Combat Shotgun, Shotpistol and Gun Stocks ×6

    Inquisitor's Hand Eversor Assassin1 model

    • Eversor Assassin ×1

    Inquisitor's Hand Inquisitorial Agents6 models

    • Gun Servitor ×1
    • Inquisitorial Agent with Agent’s Firearm, Plasma Pistol and Agent’s Implement ×1
    • Inquisitorial Agent with Agent’s Firearm and Agent’s Implement ×3
    • Inquisitorial Agent with Agent’s Firearm, Agent’s Implement and Mystic Stave ×1

    Inquisitor's Hand Vigilant Squad10 models

    • Vigilant with Grenade Launcher, Shotpistol and Gun Stocks ×1
    • Cyber-Mastiff ×1
    • Proctor-Vigilant ×1
    • Vigilant with Shotpistol, Webber and Gun Stocks ×1
    • Vigilant with Combat Shotgun, Shotpistol and Gun Stocks ×6
    Rules Inquisitorial Sanction

    Mission: Inquisitorial Sanction

    ANY BATTLE ROUND: End of your turn.

    • For each enemy Character model destroyed in this or the previous turn. 10VP

    SECOND BATTLE ROUND ONWARDS: End of your turn.

    • You control two or more objectives. 5VP
    • You control one or more objectives. 5VP

    END OF THE BATTLE

    • All enemy Character models are destroyed. 10VP
    • Sanctic Slayers (default): Inquisitor's Hand Ministorum Priest model only. (Once per turn, per unit) When a friendly Inquisitor's Hand unit is selected to attack you can use this… Enhancement
    • Killer Reflexes: Inquisitor's Hand Eversor Assassin model only. In the Fight phase, when this model is destroyed, if this unit has not been selected to fight this phase, roll… Enhancement
    • Urban Enforcers: Attacks that target your unit have -1 AP. 1CP
    • Superior Weaponry: Your unit's attacks have +1 AP. 1CP
    • Inquisitorial Mandate: Select one objective your unit is controlling. That objective is secured. 1CP

    Combat Patrols without 11th-edition rules

    These patrols are not currently supported in the Warhammer 40,000 app.

    VanTarrion’s Voidsmen

    First published: White Dwarf 498, March 2024

    • VanTarrion’s Entourage4
    • Voidsmen-at-arms10
    • Imperial Navy Breachers10
    • Imperial Navy Breachers10

    © 2026 Jon Shute. Original writing and photography. All rights reserved.